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Table of content
Globals namespaces
Constants
- Align
- AniDir
- BlendMode
- BrushPattern
- BrushType
- ColorMode
- FilterChannels
- FlipType
- Ink
- MouseButton
- MouseCursor
- RangeType
- SelectionMode
- SpriteSheetDataFormat
- SpriteSheetType
- TilemapMode
- TilesetMode
- WebSocketMessageType
Classes/objects
- Brush
- Cel
- Color
- ColorSpace
- Dialog
- Editor
- Events
- Frame
- GraphicsContext
- Grid
- Image
- ImageSpec
- KeyEvent
- Layer
- MouseEvent
- Palette
- Plugin
- Point
- Properties
- Range
- Rectangle
- Selection
- Site
- Size
- Slice
- Sprite
- Tag
- Tile
- Tileset
- Timer
- Tool
- TouchEvent
- Version
- Uuid
- WebSocket
- Window
Tool
References a drawing tool. At the moment this class is used only to
get and set the active tool
(app.tool), or to paint on the canvas
(tool parameter in app.useTool()).
If a function receives a tool, it can receive a tool ID too.
Tool.id
local id = app.tool.id
Returns the identifier (a string) of the specified in the
gui.xml
file (example).