Rotate

app.command.Rotate {
  ui=bool,
  target=string,
  angle=string,
}

Rotates the sprite or mask, depending on target.

Note: Mask rotation only works in UI mode (regardless of the ui parameter).

  • ui: Shows the rotation progress dialog, true by default. Set to false to rotate automatically.
  • target: Can be "default" or "mask".
  • angle: The angle of rotation.